DIGITAL STEREO 3D

Computers have completely changed the art and science of dimensional imaging

From the first crude experiments in the 1830's, stereoscopic 3D has come closer and closer to replicating our perception of the world. Modern cameras are not only capturing the colors and patterns we see, but the depth information as well.

3D MODELS

VOLKSWAGEN BEETLE

Digital models can be displayed a number of ways.

SKETCHFAB

1963 Volkswagen Beetle Game Model
Sketchfab is the place (like YouTube for video) to experience 3D modelling on a 2D surface. There is a VR icon for use in headsets, but unfortunately no stereo3D support on screens.

PRE-RENDERED
volkwagen wire mesh anaglyph

Wireframe anaglyph by Studio 3Danaglyph icon
All 3D models are inherently 3 dimensional (like real life objects) and are usually built in "wireframe". Here's how it looks without the "skin" (texture).

FULL RENDER
VW animation

Animated model rendered by studio 3D
A 3D model can be created by "hand building" in a 3D program, or by 3d scanning (photogrammetry).

Click for LR rendered stereo pair.

COMPUTER ANIMATION

Stereoscopic Rendering

The 3 dimensional models in a 3D program like 3DS Max can be rendered from two points of view to correspond to the two points of view of your eyes. To the right is the early animation "A BETTER MOUSETRAP" by studio 3D which was eventually output as an IMAX 3D short (and documented in Ray Zone's book DIY 3D.
Stereo Pair LR A B.


2D to 3D CONVERSION

STILLS Conversion

While ordinary 2D photos can be digitally converted to 3D by Studio 3D, not all images have optimal potential for good stereo. Candidates would need access to layers (foreground/midgrounds/background). Costs vary, but are generally in the $2-300 range. Feel free to contact us for a quote.

Spectacle cover

Notice the amount of parallax at the front foot (red arrow).

3d glasses icon
GIF Animation 3D Coversion of Wonder Woman 3D Comic Book Cover

Conversion of 1954 WONDER WOMAN Comic for lenticular print.


MOVIE Conversion

Films are extremely difficult to convert and are beyond the capabilites of a small stereo house. If not done extremely well, better to leave the content in 2D! Seems the rule of thumb for converting a feature film is $75,000 per minute (or about $7M per film!). Of course, anything rendered from a computer graphics program such as 3ds Max, Maya, Cinema 4D, Houdini or Blender can be rendered stereoscopically. Studio 3D uses 3ds MAX (see COMPUTER ANIMATION).

3D conversion of Titanic